Dance has traditionally been grounded in the lived human body, where embodiment is understood as a condition of presence. Today, however, digital culture is increasingly populated by synthetic bodies, (such as avatars, AI-generated figures, and robots) that appear embodied without possessing lived corporeality. This raises a central question: can embodiment extend beyond the human body?
Drawing on posthuman perspectives, this research approaches embodiment as emerging through interactions between bodies and technological systems. Through a series of three choreographic encounters with digital, mechanical, and perceptual systems, the project investigates how embodiment is reconfigured in human–machine relations.
Rather than optimizing technology, the research uses artistic practice as a critical framework to explore how synthetic systems reshape the understanding of the body. In doing so, it contributes to broader debates on embodiment, and the role of the body in technologically mediated environments.