The aim of this research is to translate some of the renowned theories and approaches written about sound, acousmatic music and listening into a practical framework for improvisation, by developing digital tools which can be used both in a performing as in a creating context. It aims to create versatile digital tools that allow for playing and improvising acousmatic music in real-time and enable the performer to operate as an instrumentalist rather than as an executing composer or producer. The research sprouts from a fascination for sound art focusing on the perception and experience of the sonic environment, where the sounds themselves, the different sonic qualities and textures are the core of the music. This approach of sound art seems to be the closest music gets to sculpting or painting, it’s a combination of materials, textures and colours, carefully put together as a sound collage; a sonic sculpture in an acousmatic space. Within this research I will investigate how to enhance a practice as an improvising musician by implementing the acoustic instrument within an electronic sound world and research how to improvise within these electronic sounds: how recorded sound can be manipulated and moulded into musical material and how to improvise with them. Its main goal is to develop creative tools out of the theoretical concepts concerning sound and improvisation, shared through lecture-performances and workshops.
(c) Myrto Grigoriou